Future Technology Case Study 3

When I was a kid movies made me dream of what my life would be like when I grew up. After coming back from a great movie, I could sit in my room for hours and fantasize about the worlds I would see and the places I would visit outside my bedroom window, and now imagining how powerful these movies are, I actually I mean I almost watched all movies listed above as it is interesting and fun to watch. It has its own version of pointing people how cruel people are. As much as I want to give my review on all of these movies, I pick Wall e and 9.

Wall-E

I can't remember a film that was so adorable and accessible yet so expertly crafted and multifaceted. You've seen the commercials and you know the cuteness of the little trash-cubing robot Wall-E. Even though he's a machine, he's got more humanity than most characters you'll see in any medium in any year. He's infinitely curious about the world around him and how he finds magic in the most mundane of objects never feels cloying but refreshingly vicarious. Through Wall-E's eyes, our planet is not trash but treasure. The only thing missing is someone to share it with. WALL-E's such a joyous film you can't help but be totally caught up in the world of a lonely robot looking for love. Pixar's put together yet another movie to be enjoyed by all ages and one sure to go down in history as one of the best animated movies ever created. I know those are strong words, but I believe they are completely justified.

9

The film is visually stunning. The original short was all stop-motion animation while this has been updated to the highest level. But I just loved the atmosphere the film depicts as you are introduced to the world ravaged by war and these little creatures fight to survive. I also have to admire the project for how original and creative it is. It reminded me some of District 9’s unique way of taking so many parts of things we have seen before and blending them into something so original. Gorgeously animated, beautifully executed and incredibly imaginative, Shane Acker's 9 manages to nonetheless feel a little bit like something you've seen before. There is so much to love, or at the very least admire, about 9. From the terrific voice casting to the exciting action sequences. The animation is gorgeous and popping with detail. There's even a bit of existential dread to the proceedings, which is kinda heavy for an animated film. Make no mistake, this isn't for the kiddies.

9 is certainly no WALL-E, but its intentions are different. Like many action-oriented films, whether live-action or animated, the two movies doesn’t take the time to develop the characters and their relationships are telegraphed through recognizable clichés. Both excels in establishing a narrative-advancing breakneck pace that integrates exposition without bringing the action to a screeching halt, and represents a largely enjoyable 1 1/4 hours. Comparing this two movies to summer’s biggest; most bloated movie about malevolent robots, 9 and Wall e is about twice as enjoyable with half the length

Future Technology Case Study 2

As a future IT professionals what do you think will be your contributions for the development of technology based on what you learned from college? Define each and state its implications towards our IT society and industry.

Information technology professionals within an organization tend to work together in a team environment. Team members within an organization must learn to work together to complete a job. Professionals that make up this team may include systems analyst, information systems management, programmers, users and other specialists. In order to work well together, I must strive to communicate clearly and completely with its members. To achieve this Ill impose that members will have to trust and respect each other. Furthermore each member should put one’s own views second to the views of the group. The responsibility and accountability within a team should be shared, for success in a team environment.

Technology Educators

Many people warn of the possible harmful effects of using technology in the classroom. Will children lose their ability to relate to other human beings? Will they become dependent on technology to learn? Will they find inappropriate materials? The same was probably said with the invention of the printing press, radio, and television. All of these can be used inappropriately, but all of them have given humanity unbounded access to information which can be turned into knowledge. Appropriately used interactively and with guidance they have become tools for the development of higher order thinking skills.

Inappropriately used in the classroom, technology can be used to perpetuate old models of teaching and learning. Students can be "plugged into computers" to do drill and practice that is not so different from workbooks. Teachers can use multimedia technology to give more colorful, stimulating lectures. Both of these have their place, but such use does not begin to tap the power of these new tools.

Contribute your skills and knowledge and the future will be as brighter as your vision and mission in life.